![]() ![]() For intel math library please download and install the Intel C++ compiler. That's how I realized the naming schema of libmmd.Īlso from the build.xml, you have provided we have observed that the libmmd.dll you have is not Intel Provided. Fixed typo for GeUserArea.From the second link that I have posted, you can observe that libmmd is placed in row named math library(Row1) and a column named Multi-threaded dynamic library(Column 4).Fixed an issue with CalculateVisiblePoints().Fixed an issue with CAWeightTag.TransferWeightMap(). ![]() Fixed an issue with receiving and sending MSG_GETREALCAMERADATA.Fixed an issue with receiving and sending MSG_DESCRIPTION_ALLOWOVERRIDE.Fixed an issue with key being “filled” not returned when sending MSG_GETCUSTOMICON.Fixed an issue related to StringConvertTokensFilter().Fixed an issue with BaseContainer::RemoveData and BaseContainer::RemoveIndex return false on success.Fixed an issue with missing variables in the Python tag.Fixed an issue with Sky object in the Viewport.Fixed an issue with Make Editable in the Object Manager.Fixed an issue with rendering Volumetric Lights placed inside a Spherical Camera.Fixed an issue with Formula Effector’s Scale variables.Fixed a stability issue with copying a Voronoi Fracture object in the Viewport.Fixed an issue with exporting animated Fracture objects to FBX.Fixed an issue with Make Editable on Generator objects.Fixed a stability issue with the Bevel Deformer’s Angle Threshold.Fixed an issue with the Edge to Spline command and the Spline Type attribute.Fixed an undo issue with Sort Materials in the Material Manager.Fixed an issue with the visibility of HUD elements in the Prime version.Fixed an issue with the alignment of switches in the Layer Manager.Fixed an issue with pre-defined interface colors in the Preferences menu.Fixed an issue with obsolete output presets in the Render Settings.Fixed an issue with the usability of the Surface Deformer.Fixed an issue with dates being displayed wrong in installation folder.Fixed a stability issue with rendering Hair objects to the Viewport.Fixed an issue with playback of corrupted Alembic files.Fixed an issue with importing Illustrator files.Fixed a stability issue with loading Alembic files.Fixed an issue with Alembic and non-ASCII characters.Fixed several issues with Alembic export.Fixed an issue with reversed order of materials when importing from Color Chooser to the Material Manager.Fixed a rendering issue with PSD morphs of Pose Morph tag.Fixed a stability issue with the IK Spline tag.This is the service update 19.068 for Cinema 4D and BodyPaint 3D R19.This update is highly recommended for all R19 users. ![]()
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